Weeks 08/31 - 09/14
After the summer break, the work on the short continued. As for the character modeler, the main focus was to sculpt Daisy - the female character in our short film.
Week Goals:
Story beats
Prism set up
Model assets fro the apartment
2D character design
3D character design
Camera layout
Apartment set dressing
My Work:
1. Past weeks, I focused mainly on sculpting Daisy and also gathering reference for:
Assets design
Apartment layout
Color choices reference
Lightning reference
Clutter placement (in the apartment) reference
Mood board for reference
For the reference and design I worked together with Violet DeSnyder
2. For the sculpting critique, my team and I used Syncsketch. Here are a couple of screenshots from the Syncsketch:
After each critique, I worked on the sculpt and here is the final sculpt that is ready for retopology in Maya:
Daisy is missing her feet on purpose. We plan on putting sneakers on her, so feet are not needed.